Penerapan Kuis Interaktif Berbasis Wayground Untuk Meningkatkan Keaktifan Belajar Bahasa Arab Siswa Kelas IX Di MAS Muhammadiyah 1 Medan

Authors

  • Suriana Suriana Universitas Muhammadiyah Sumatera Utara
  • Mavianti Mavianti Universitas Muhammadiyah Sumatera Utara

DOI:

https://doi.org/10.63477/mjrs.v3i4.643

Keywords:

Interactive Quiz, Wayground, Learning Engagement, Arabic Language

Abstract

This study aims to analyze and describe in depth the implementation of Wayground-based interactive quizzes in enhancing Arabic learning engagement among ninth-grade students at MAS Muhammadiyah 1 Medan. The research employs a qualitative approach with a descriptive phenomenological method. Research subjects and key informants included the Arabic language teacher and 30 ninth-grade students at MAS Muhammadiyah 1 Medan. Data were collected through participatory classroom observation, in-depth interviews, and documentation analysis. Data analysis followed the Miles, Huberman, and Saldana model comprising data reduction, data display, and conclusion drawing/verification. Data trustworthiness was ensured using source and technique triangulation. The results revealed that the application of Wayground-based interactive quizzes effectively boosted student learning engagement across visual, oral, listening, and motor activities. The integration of gamification elements such as live leaderboards, instant feedback, and time-based challenges transformed the previously rigid classroom atmosphere into a dynamic, interactive, and enjoyable learning environment. Students exhibited heightened enthusiasm, active participation, and enhanced confidence when responding to Arabic vocabulary (mufradat) and grammar (qawa'id).

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Published

2026-10-16

How to Cite

Suriana, S., & Mavianti, M. (2026). Penerapan Kuis Interaktif Berbasis Wayground Untuk Meningkatkan Keaktifan Belajar Bahasa Arab Siswa Kelas IX Di MAS Muhammadiyah 1 Medan. Multidisciplinary Journal of Religion and Social Sciences, 3(4), 77–83. https://doi.org/10.63477/mjrs.v3i4.643
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